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UE4 PBR Validation tool

7 ratings
I want this!

UE4 PBR Validation tool

$0+
7 ratings

Post Process material for UE4 for PBR Validation 

What does it do?

-It's a post process material that validates PBR range in the scene on Unreal Engine 4

-Checks for ranges between -

    1. Dielectric materials: sRGB (30-240) and sRGB (50-240) for strict range

    2. Metals - sRGB (180-255)

-Shows different error coloring for metals and non-metals

-Easily change the error colors and add 'false color' option for ease of reading

-Masks out skybox based on distance that can be entered by the user

How to use it?
Add 'MI_PBRValidation' to PostProcess volume as a post process material and edit the instance as you need it! You are good to go! 


$
I want this!

A PostProcess material that can be used to check PBR ranges in the scene

Size
969 KB
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